Developing a New Solo Board Game

I really enjoyed making my first 3d printed solo game ( You can see it here ), it was a space-themed game that could be played solo but also it allowed two boards to be connected together and played asa two player game. I wanted to dive deeper into making solo games, so I began developing ideas for a dice-based dungeon crawler. Honestly, the first prototype didn’t turn out very well. My original concept was to create a game you could play entirely on a Post-It note, using stencils for each level. The idea was that the player would pick a stencil, draw out the dungeon rooms, and gradually piece together a complete map of the dungeon as they advanced through the game. I still like this idea, but I think it would work better as a multiplayer co-op game since there would probably be too many parts for a single player to manage. I prefer to play solo games that are simple in set up. So how might a two-player version work? Players could team up to fight their way through the dungeon, collect...